基本信息
我的世界Java版本
1.21–1.21.1
1.20.4–1.20.6
1.20.1–1.20.2
1.19–1.19.3
1.18.x
1.17.1
1.16.1–1.16.5
1.15.2
1.12.x
1.10.2
1.7.10
1.7.2
1.0
平台
Fabric
其他链接
创作团队
详情信息
许可证 保留所有权益/无许可证
发布于 2 months ago
更新于 2 months ago
更新日志
有哪些改动
- 由 @Sea-Kerman 添加刻印器模具的背面,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6948
- 修复 #6921:由 @Technici4n 防止清洗未染色的物品,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6949
- 修复 #6924:由 @Technici4n 在AE2图形用户界面中恢复副手切换功能,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6950
- 修复 #6939:由 @Technici4n 修复聚焦界面数量按钮背景看起来很糟糕的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6951
- 修复 #6879:由 @Technici4n 修复外立面未使用正确的生物群系颜色的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6952
- 修复 #6889:由 @Technici4n 修复直密电缆和电缆外立面之间的Z轴冲突问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6954
- 修复 #6931:由 @Technici4n 使用世界高度作为空间锚点覆盖层,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6955
- 修复 #6905:由 @Technici4n 为保护模组兼容性从PartLeftClickPacket触发Fire AttackBlockCallback,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6956
- 由 @Technici4n 更新石英芽和簇的纹理,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6938
- 由 @Technici4n 对刻印器进行现代化改造,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6958
- 修复 #6890:由 @Technici4n 允许在铁砧中组合湮灭平面,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6959
- 修复 #6817:由 @Technici4n 减少萌芽石英收获的衰减,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6963
- 由 @shartte 添加3D指南手册场景,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6908
- 修复 #6967:由 @Technici4n 使通道优先选择密电缆,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6971
- 由 @Sea-Kerman 修复密电缆和智能密电缆上的混合像素问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6972
- 由 @Technici4n 使用3(密/电缆/普通)层级进行通道布线,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6973
- 修复 #6847:由 @Technici4n 允许从其他网络的接口进行接口补货,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6975
- 修复 #6977:由 @Technici4n 允许接口向其他接口推送,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6979
- 修复 #6970:由 @Technici4n 为创造模式的存储单元添加工具提示图像,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6980
- 修复 #6987:由 @Technici4n 当可提取的流体少于预期时终端流体复制的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6988
- 修复 #6966:由 @Technici4n 添加像皮革盔甲一样可染色的便携式存储单元,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6996
- 修复 #6968:由 @Technici4n 使PPs在其各面循环,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6997
- 由 @Sea-Kerman 修复IO端口红石按钮,修复 #6989,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7000
- 修复 #6995:由 @62832 重新设计流体存储单元类型数量,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7001
- 修复 #6840:由 @Technici4n 无线终端多次打印超出范围消息的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7005
- 由 @Technici4n 使外立面始终为十六分之一方块宽,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7006
- 修复 #6892:由 @Technici4n 以编码稀疏顺序发送处理模式输入,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7007
- 由 @Sea-Kerman 使物质加农炮发射一颗更强的弹丸,而不是通过更多加速卡发射更多弹丸,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7010
- 由 @Technici4n 在Fabric上实现空间锚点,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7011
- 由 @Sea-Kerman 当插入制作卡片时隐藏等级发射器红石按钮,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7023
- 由 @jpenilla 修复从REI拖动幽灵流体时标签丢失的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7025
- 由 @Sea-Kerman 修复橙色密智能电缆上缺失像素的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7028
- 由 @Mari023 为“制作任务完成”的提示添加查找终端的事件,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7031
- 由 @jpenilla 使用动作栏显示反馈消息,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7026
- 由 @Mari023 修复 #7015,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7035
- 由 @jpenilla 修复与湮灭平面相关的问题,即检查它是否能存储一个方块并在两个不同的刻将其破坏(改为在一个刻完成),见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7037
- 由 @Sea-Kerman 修复充电器和生长加速器上可转动的面,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7036
- 由 @Mari023 搜索模组名称和模组ID,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7039
- 由 @Mari023 将石板的一半输出转换为凿刻石英块,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7038
- 由 @Mari023 允许插件添加它们自己的测试地块,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7043
- 修复 #6849:由 @Technici4n 连接QNBs时不需要电力(但它们仍会消耗电力),见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7045
- 修复 #7012:由 @Technici4n 空间锚点持续加载额外的区块,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7046
- 修复 #6821:由 @Technici4n 网络工具升级槽中的客户端/服务器不同步问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7047
- 修复 #6644:由 @Technici4n 网络工具箱槽在终端设置子屏幕中可见的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7048
- 由 @Technici4n 修复图形用户界面中罕见的纹理渲染问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7049
- 由 @Technici4n 修复在物品栏变化后接口和PPs未保存的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7050
- 由 @shartte 对AE2命令进行改进,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7052
- 由 @Technici4n 修复一些在卸载区块时加载区块的情况,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7053
- 由 @jpenilla 修复制作CPU屏幕第六行始终为空的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7060
- 由 @soepie7 修复在进行传输时检查最大