基本信息
我的世界Java版本
1.21–1.21.1
1.20.4–1.20.6
1.20.1–1.20.2
1.19–1.19.3
1.18.x
1.17.1
1.16.1–1.16.5
1.15.2
1.12.x
1.10.2
1.7.10
1.7.2
1.0
平台
Fabric
其他链接
创作团队
详情信息
许可证 保留所有权益/无许可证
发布于 2 months ago
更新于 2 months ago
更新日志
有哪些改动
- 由@Sea-Kerman添加雕文压模背面,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6948
- 修复#6921:由@Technici4n防止清洗未染色物品,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6949
- 修复#6924:由@Technici4n恢复AE2界面中的副手切换功能,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6950
- 修复#6939:由@Technici4n解决聚焦界面数量按钮背景难看的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6951
- 修复#6879:由@Technici4n解决立面未使用正确生物群系颜色的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6952
- 修复#6889:由@Technici4n解决直密电缆和电缆立面之间的Z轴冲突问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6954
- 修复#6931:由@Technici4n使用世界高度作为空间锚点覆盖层,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6955
- 修复#6905:由@Technici4n为防护类模组兼容性从PartLeftClickPacket发出Fire AttackBlockCallback,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6956
- 由@Technici4n更新石英芽和簇的纹理,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6938
- 由@Technici4n对雕文压模进行现代化改造,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6958
- 修复#6890:由@Technici4n允许在铁砧中合并湮灭平面,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6959
- 修复#6817:由@Technici4n减少萌芽石英收获时的衰减,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6963
- 由@shartte添加3D指南书场景,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6908
- 修复#6967:由@Technici4n让通道优先使用密电缆,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6971
- 由@Sea-Kerman修复密电缆和智能密电缆上的混合像素问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6972
- 由@Technici4n使用3(密/电缆/普通)层级进行通道布线,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6973
- 修复#6847:由@Technici4n允许从其他网络的接口补充接口库存,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6975
- 修复#6977:由@Technici4n允许接口向其他接口推送,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6979
- 修复#6970:由@Technici4n为创造模式储存单元添加提示图片,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6980
- 修复#6987:由@Technici4n解决终端流体复制问题(当可提取量少于预期时),见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6988
- 修复#6966:由@Technici4n添加像皮革盔甲一样可染色的便携储存单元,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6996
- 修复#6968:由@Technici4n让处理点在各面循环,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6997
- 由@Sea-Kerman修复IO端口红石按钮,同时修复#6989,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7000
- 修复#6995:由@62832重制流体储存单元类型计数,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7001
- 修复#6840:由@Technici4n解决无线终端多次打印超出范围消息的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7005
- 由@Technici4n让立面始终为十六分之一方块宽,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7006
- 修复#6892:由@Technici4n按编码稀疏顺序发送处理模式输入,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7007
- 由@Sea-Kerman让物质加农炮发射一颗更强的弹丸,而不是通过更多加速卡发射更多弹丸,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7010
- 由@Technici4n在Fabric上实现空间锚点,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7011
- 由@Sea-Kerman当插入合成卡时隐藏等级发射器红石按钮,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7023
- 由@jpenilla修复从REI拖拽幽灵流体时标签丢失的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7025
- 由@Sea-Kerman修复橙色密智能电缆上缺失的像素,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7028
- 由@Mari023添加事件以查找“合成任务完成”提示的终端,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7031
- 由@jpenilla使用动作栏显示反馈消息,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7026
- 由@Mari023修复#7015,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7035
- 由@jpenilla修复与湮灭平面相关的问题(检查是否能存储方块并在两个不同刻将其破坏,改为在同一刻完成),见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7037
- 由@Sea-Kerman修复充电器和生长加速器上可转动的面,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7036
- 由@Mari023搜索模组名称和模组ID,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7039
- 由@Mari023将石板的一半输出转换为凿制石英块,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7038
- 由@Mari023允许插件添加它们自己的测试地块,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7043
- 修复#6849:由@Technici4n连接量子网络桥(QNBs)时不再需要能量(但它们仍会消耗能量),见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7045
- 修复#7012:由@Technici4n解决空间锚点持续加载额外区块的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7046
- 修复#6821:由@Technici4n解决网络工具升级槽中的客户端/服务器不同步问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7047
- 修复#6644:由@Technici4n解决网络工具箱槽在终端设置子界面中可见的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7048
- 由@Technici4n修复GUI中罕见的纹理渲染问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7049
- 由@Technici4n修复在物品栏变化后接口和处理点未保存的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7050
- 由@shartte对AE2指令进行改进,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7052
- 由@Technici4n修复一些在卸载区块时却加载区块的情况,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7053
- 由@jpenilla修复合成CPU屏幕第六行始终为空的问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7060
- 由@soepie7修复在进行转移时对最大空间储存单元尺寸的检查问题,见 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7061
- 由@jpenilla对GUI中的合成状态/计划条目进行排序,见<a href