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冷汗 - Cold Sweat
冷汗 - Cold Sweat

冷汗 - Cold Sweat

冷汗是一个高度自定义的 Minecraft 温度模组!

77722 years ago
冷汗 - Cold Sweat

冷汗 - Cold Sweat

冷汗是一个高度自定义的 Minecraft 温度模组!

777
2

基本信息

我的世界Java版本

1.21–1.21.1
1.20–1.20.1
1.19.4
1.19.2
1.18.2
1.16.5

平台

\n \n \n Forge
NeoForge

运行环境

客户端和服务端
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其他链接

反馈问题 查看源码
Modrinth

搬运团队

BBSMC 官方搬运(1)
BBSMC 官方搬运(1)团队

搬运资源声明

对于可进行 JAR 文件搬运的许可证,我们提供站内下载服务;其他资源会跳转到原帖下载。资源更新可能不及时,建议前往资源内提供的原帖链接下载最新版本。

详情信息

许可证 GPL-3.0-or-later
发布于 2025-01-07
更新于 2026-08-17
简介渲染图更新日志版本百科反馈讨论
全部版本Cold Sweat 2.4-b04b

Cold Sweat 2.4-b04b

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更新日志

2.4-b04b

  • Added support for Ad Astra
    • This is an updated and fixed port of Mars Popsicle by igalaxy
  • Added UI element displaying food temperature effects
    • Shows a timer for the effect, and its strength
    • Has settings for repositioning and toggling like other UI elements
  • When the player has multiple food effects, now only the strongest one will apply
    • Example: if the player eats chicken (+5 heat), then steak (+10 heat), the steak will override the chicken until it expires
    • Hot and cold effects are handled independently,
  • Added setting to hide non-essential information in tooltips, such as "Hold [Shift]" prompts

Fixes:
  • (1.21) Fixed armor insulation not working
  • (1.21) Fixed Cold Sweat armor sets not having durability
  • (1.21) Fixed error during startup due to access transformer file name discrepancy
  • Fixed performance degradation due to hearths, boilers, and iceboxes not being properly unloaded
  • Fixed the insulation tooltip not showing for naturally-insulating armor items
  • Fixed waterskin tooltip erroneously saying "Hold [crouch] to drink" when secondary action is set to pour

Technical Changes:
  • Added new methods to TempModifier that fire when they are are added/removed on an entity:
    • onAdded/onRemoved: Fires on the TempModifier immediately when it is added/removed
    • 2.4-b04b

      • Added support for Ad Astra
        • This is an updated and fixed port of Mars Popsicle by igalaxy
      • Added UI element displaying food temperature effects
        • Shows a timer for the effect, and its strength
        • Has settings for repositioning and toggling like other UI elements
      • When the player has multiple food effects, now only the strongest one will apply
        • Example: if the player eats chicken (+5 heat), then steak (+10 heat), the steak will override the chicken until it expires
        • Hot and cold effects are handled independently,
      • Added setting to hide non-essential information in tooltips, such as "Hold [Shift]" prompts

      Fixes:
      • (1.21) Fixed armor insulation not working
      • (1.21) Fixed Cold Sweat armor sets not having durability
      • (1.21) Fixed error during startup due to access transformer file name discrepancy
      • Fixed performance degradation due to hearths, boilers, and iceboxes not being properly unloaded
      • Fixed the insulation tooltip not showing for naturally-insulating armor items
      • Fixed waterskin tooltip erroneously saying "Hold [crouch] to drink" when secondary action is set to pour

      Technical Changes:
      • Added new methods to TempModifier that fire when they are are added/removed on an entity:
        • onAdded/onRemoved: Fires on the TempModifier immediately when it is added/removed
        • onSiblingAdded/onSiblingRemoved: Fires on all other TempModifiers applied to a trait when a new modifier is added/removed
      • Added #forge:soul_campfires tag (#c:soul_campfires in NeoForge), which is now used by the block temperature of soul campfires
      • CreateRegistriesEvent has been broken up into two events:
        • AddRegistriesEvent: Fires right before Cold Sweat registers its registries to Minecraft's datapack system.
          • Use this event to make new registries. They will now be properly registered as Minecraft registries
        • LoadRegistriesEvent: Drop-in replacement for CreateRegistriesEvent. Has Pre/Post sub-classes that fire at the same stages of registry loading

    • onSiblingAdded/onSiblingRemoved: Fires on all other TempModifiers applied to a trait when a new modifier is added/removed
  • Added #forge:soul_campfires tag (#c:soul_campfires in NeoForge), which is now used by the block temperature of soul campfires
  • CreateRegistriesEvent has been broken up into two events:
    • AddRegistriesEvent: Fires right before Cold Sweat registers its registries to Minecraft's datapack system.
      • Use this event to make new registries. They will now be properly registered as Minecraft registries
    • LoadRegistriesEvent: Drop-in replacement for CreateRegistriesEvent. Has Pre/Post sub-classes that fire at the same stages of registry loading

文件

ColdSweat-2.4-b04b.jar(2.37 MiB) 主要
ColdSweat-2.4-b04b-sources.jar(1.46 MiB)

更多信息

资源类型

Minecraft资源

发布版本

Beta

版本号

2.4-b04b

运行环境

\n \n \nForge

游戏版本

1.20.1

下载量

0

发布时间

2026-08-17 13:37:10

版本号

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