基本信息
我的世界Java版本
1.20.1
1.19.2–1.19.4
1.18.2
1.17.1
平台
Fabric
运行环境
其他链接
搬运团队
详情信息
许可证 MIT
发布于 3 months ago
更新于 4 months ago
更新日志
MTR 版本要求: 3.1.12 及以上
MTR Version Required: 3.1.12 and above
NTE 不再仅需客户端安装。详见 此处 。
NTE is no longer required to be installed only on the client. Refer to this for details.
此更新包含一些错误修复。 变更日志:
- 修复: 在 0.3.1 版本中,右键单击任何轨道节点时引入的崩溃
- 修复: 关闭垂直曲线时的下坡梯度的倾斜方向错误
- 修复: 在某些苹果设备上模型显示为全白色
- 更改: 调整了轨道编辑屏幕的逻辑,使其更直观
- 修复: 在 GL4ES (PojavLauncher/HMCLPE 等) 上模型不渲染
- 更改: 轨道节点现在在关闭 3D 轨道时会恢复到其原始外观
- 修复: 编辑时由于 GUI 打开前的延迟,所选轨道未更新
- 添加: Crowdin 贡献者的一些翻译
- 修复: 其他项目(包括驱动键)也会打开轨道编辑 GUI
- 修复: GUI 在单人游戏中暂停游戏
This update mainly fixes some bugs. Change content:
- Fix: Crash introduced when right-clicking any rail node in version 0.3.1
- Fix: The slope direction of the downhill gradient with the vertical curve turned off is incorrect
- Fix: The models appear completely white on some Apple devices
- Change: Adjusted the logic of the rail editing screen to make it more intuitive
- Fix: The models do not render with GL4ES (PojavLauncher/HMCLPE, etc.)
- Change: The rail nodes now return to their original appearance when 3D rail is turned off
- Fix: The selected rail is not updated when editing due to the delay before the GUI opens
- Add: Some translations from Crowdin contributors
- Fix: Other items including the driver key also open the rail editing GUI
- Fix: The GUI pauses the single-player game