Orquidea 1.7
on 2026 May 21- 更换为 SuperDuperVanilla 着色器(现在黑曜石等方块将不再穿透墙壁,但青金石块等其他方块仍会出现此现象)
- 移除 Macaw 的“你将去的生物群系 / 我们已走过的生物群系”模组(其材质与当前整合包不兼容)
- 调整材质图层顺序(裤子现使用 Whimscape 材质)
- 新增 Whimscape 材质包(提升装饰性盔甲的兼容性)
- 原版方块(如熔炉)现可提供热量(该功能本就支持配置,只是我之前没注意到 xd)
- 《农夫乐事》灶台现可提供热量
- 新增额外 EMI 模组(EMI 附魔、EMI 掉落物、EMI 村民交易、无干扰配方)
- 移除 Whimscape × Fresh Animations(该组合与动物变体不兼容,且对游戏体验几乎毫无影响)
- 新增 Whimscape 非官方补充包(JEI 现可显示 Whimscape 材质)
- 茶壶放置在雪地上时将不再导致游戏崩溃
- 新增快捷键模组;按下右 Shift 键即可调出菜单,罗列本整合包的重要快捷键
- 更新主菜单背景
Orquidea 1.6.5
on 2026 May 16- 优化模组更新
- 快捷键变更
- 崩溃助手现已连接至 Discord 服务器
- 着色器现默认从“土豆级别”启动,如需提升画质,请自行配置
Orquidea 1.6
on 2026 May 14- 改进了准星显示
- 改进了第三人称视角
- 新增药水模组
- 新增首领检查清单
- 增加了更多敌人
- 新增抓钩
- 新增光影效果,推荐在该整合包中使用
- 移除了一个导致帧率下降的建筑类模组
- 现在单个物品栏格子可存放16瓶水
Orquidea 1.5
on 2026 May 06- 移除了一个优化模组,该模组因与某些显卡不兼容而导致部分用户崩溃
- 更改了小地图纹理
- 添加了一个任务模组,后续将追加更多任务
Orquidea 1.4
on 2026 May 04- A crash bug caused by a structures mod has been fixed. (The problem was with the mod itself, it has already been updated and shouldn't have the same issue anymore.)
- More mods updates
Orquidea 1.3
on 2026 May 03-已完成多人互动测试
-已修复区块加载问题(该问题导致玩家能够透过地表查看)
-与Wabbanode合作,和朋友一起购买服务器

Orquidea 1.2
on 2026 May 01小更新 1.2:
- 现在可以在正常奔跑时跳跃了(先前的版本无法正常游玩,抱歉)
- 模组更新
Orquidea 1.1
on 2026 Apr 30-I don't know if it was just me, but items are now visible in the hotbar
-Fixed the door bug by removing their animation
-Changes to the ParCool settings
-Removed and added some mods
-Minor tweaks
I have no idea how to optimize this further; if anyone has any tips, it would be a huge help.
I’d really appreciate it if you could report any bugs or glitches I missed, they might happen more often in multiplayer since I don’t have anyone to play with.
Honestly, I didn’t think my modpack would end up on the CurseForge carousel; I figured it would just be ignored, but thanks to the moderators for featuring it.
Even so, the modpack might still fade into obscurity, but it was fun to make.
Orquidea-1.0.zip
on 2026 Apr 30无



