基本信息
我的世界Java版本
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.12.x
平台
Fabric
其他链接
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搬运资源声明
对于可进行 JAR 文件搬运的许可证,我们提供站内下载服务;其他资源会跳转到原帖下载。资源更新可能不及时,建议前往资源内提供的原帖链接下载最新版本。
详情信息
许可证 保留所有权益/无许可证
发布于 2025-02-16
更新于 2026-03-20
更新日志
Fusion 1.2.12b
- Fixed crash with CensoredASM
Fusion 1.2.12a
- Fixed handling of legacy square aspect ratio full layout connecting textures
Fusion 1.2.12
- Fixed handling of connections key references in connecting models
Fusion 1.2.11c
- Fixed custom render types not working
Fusion 1.2.11b
- Fixed block model modifier outputting quads from
WeightedBakedModels for all render types
Fusion 1.2.11a
- Fixed the breaking texture not showing on blocks targeted by a block model modifier
Fusion 1.2.11
- Added
show_breaking_overlayoption to block model modifiers to not show the breaking overlay for appended models - Fixed crash when modded model bakeries do not contain model modifiers' target models
Fusion 1.2.10
- Fixed all Fusion models loaded after any Fusion model has an error being broken
Fusion 1.2.9
- Fixed
piecedlayout when a quads' uv does not cover the entire sprite - Fixed connecting textures using connections for the wrong direction for rotated quads with mirrored uv in some cases
Fusion 1.2.8
- Added Hungarian translations (thanks to bayi!)
- Added compatibility for Vintagium and Relictium
- Fixed quads with different render types being ordered randomly for
baseandconnectingmodels - Fixed inverted vertical tile ordering for
continuoustextures - Fixed
DefaultConnectionPredicates#isFaceVisiblereturningis_same_blockpredicate - Fixed
NotConnectionPredicateserialization being invalid - Fixed
randomtexture seed always being 0 for bottom side
Fusion 1.2.7
- Fixed argument validation for
countanddurabilityitem predicates
Fusion 1.2.6a
- Fixed model showing no quads when using
pane_culling_fix
Fusion 1.2.6
- Added data providers for block model modifiers and item model modifiers
Fusion 1.2.5
- Fixed emissive quads not being quite as bright as they should be
Fusion 1.2.4
- Fixed vertex permutations for rotated textures being wrong and hence
piecedlayout not looking correct when rotated
Fusion 1.2.3
- Added special casing for
builtin/generatedparent model to make it work properly - Fixed custom texture render types not working with multipart models and the
pane_culling_fixoption - Added Turkish translations (thanks to RuyaSavascisi!)
Fusion 1.2.2a
- Fixed error for
baseandconnectingmodels when they have quads with no cull direction
Fusion 1.2.2
- Fixed
pane_culling_fixculling being inverted, culling only quads which should not be
Fusion 1.2.1
- Fixed texture references overwriting model references in connecting models
- Fixed block model modifiers with only
pane_culling_fixoption getting ignored
Fusion 1.2.0
- Added base model type
- Allows for processing random and continuous textures
- Base models can have multiple parent models
- Connecting model type inherits all properties from the base model type
- Added base texture type
- Allows specifying emissiveness, custom render type, and custom tinting function
- Added
biome_grass,biome_foliage, andbiome_watertinting functions - All texture types inherit properties from base texture type
- Added block model modifiers
- Allows overlaying additional models onto blocks
- Added
pane_culling_fixto cull the top/bottom quads of glass panes
- Added item model modifiers
- Allows for conditionally changing item models
- Added
count,durability,enchantment, andpotionitem predicates
- Added custom entity models
- Added entity model modifiers
- Allows for random or conditional entity models and textures
- Added
altitude,is_baby,biome, anddimensionentity predicates
- Added a warning screen when a resource pack requires a newer Fusion version than the one installed
- Added
piecedconnecting texture layout allowing bordered textures from only a few tiles - Added
overlayconnecting texture layout intended for block overlays



