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融合 - Fusion (Connected Textures)
融合 - Fusion (Connected Textures)

融合 - Fusion (Connected Textures)

Fusion允许资源包使用额外的纹理和模型类型,比如连接纹理!

优化装饰
20912 years ago
融合 - Fusion (Connected Textures)

融合 - Fusion (Connected Textures)

Fusion允许资源包使用额外的纹理和模型类型,比如连接纹理!

209
1
优化
装饰

基本信息

我的世界Java版本

26.3
26.2
26.1.x
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.12.x

平台

\n \n \n Fabric
\n \n \n Forge
NeoForge
\n \n \n \n \n \n \n \n \n Quilt

分类

优化
装饰
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其他链接

反馈问题 查看源码 访问 wiki
CurseForge地址

搬运团队

BBSMC 官方搬运(3)
BBSMC 官方搬运(3)团队

搬运资源声明

对于可进行 JAR 文件搬运的许可证,我们提供站内下载服务;其他资源会跳转到原帖下载。资源更新可能不及时,建议前往资源内提供的原帖链接下载最新版本。

详情信息

许可证 保留所有权益/无许可证
发布于 2025-02-16
更新于 2026-10-29
简介渲染图更新日志版本百科反馈讨论
全部版本Fusion 1.3.16a for Forge 1.15

Fusion 1.3.16a for Forge 1.15

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更新日志

Fusion 1.3.16a

  • Fixed infinite loading screen when there are dependency loops for vanilla models
  • Improved handling of dependency loops for Fusion models

Fusion 1.3.16

  • Fixed calculation for rounding up size of continuous textures to power of 2 being off by 1 for items

Fusion 1.3.15a

  • Fixed error when a connecting texture is rendered without world context and an empty tile is picked

Fusion 1.3.15

  • Fixed ambientocclusion, shade, and emissive model properties not always applying to texture types that have subtextures like connecting and random
  • Fixed is_biome predicate always evaluating to false for chunk geometry

Fusion 1.3.14a

  • Fixed Forge model render_type property making models invisible if there is no other custom render type used
  • Fixed modded models using Forge's custom geometry being baked as regular models

Fusion 1.3.14

  • Added DefaultModelTypes#BLOCK_ENTITY_MARKER
  • Fixed Fusion models with parent minecraft:builtin/entity not being marked as custom item renderer
  • Fixed DefaultModelTypes#ITEM_MODEL_GENERATOR not being registered
  • Fixed default block render type not being included in model render types

Fusion 1.3.13

  • Added TextureType#getBlockStateRenderTypes which returns the render types that may be used by a texture
  • Fixed models without geometry being baked as missing model
  • Fixed sub-textures for random texture type receiving wrong texture data leading to a crash
  • Fixed crash when using is_face_visible connection predicate in an item model
  • Added a workaround for minimap mods not checking geometry for different render types
  • Fixed pane_culling_fix option making submodels not receive world context

Fusion 1.3.12

  • Fixed MutableQuad#chunkLayer not always overwriting flags

Fusion 1.3.11

  • Significantly reduced memory used by Fusion models
    • Facing and chunk render type of MutableQuads are now stored as bit flags
    • connecting textures ignore non-default tiles when predicate is always true or always false
    • connecting texture sub-texture data is now stored more compactly when some tiles are empty
    • When connecting texture has no sub-texture, its tiles are initialized lazily

Fusion 1.3.10

  • Fixed model item transforms (display property) translations not being scaled by 1/16th
  • Fixed models for blocks targeted by block model modifiers not receiving world context with Sodium
  • Fixed models sometimes failing to load with ModernFix' dynamic_resources option

Fusion 1.3.9

  • Fixed dimension block model predicate not working for chunk geometry

Fusion 1.3.8

  • Fixed crash when using continuous texture type as a sub texture for other texture types
  • Fixed models from block model modifiers grouped by random offset being submitted for all models' render types
  • Fixed models from block model modifiers grouped by random offset not receiving world context
  • Fixed texture dependencies for composite model not always being loaded

Fusion 1.3.7

  • Fixed crash when breaking blocks targeted by block model modifiers due to Mixin bug

Fusion 1.3.6

  • Added random_offset property for block model modifier model entries to overwrite hardcoded block random offsets
  • Improved randomness of random texture type
  • Significantly reduced memory footprint of MutableQuads and thus models from Fusion
  • Fixed item model modifiers always using the default model's transforms
  • Fixed match_state_in_front behaving as match_state
  • Fixed incorrect uv calculation when explicitly specifying frame indices for animated textures leading to it always showing the first frame
  • Fixed incorrect translucency handling for item models with translucent textures
  • Fixed any model with a cuboid parent being baked as a cuboid model
  • Fixed block model predicates being rotated incorrectly due to floating point errors
  • Fixed crash for composite models with a model series without a default

Fusion 1.3.5

  • Directional model predicates, i.e. match_block and match_state, are now rotated along with composite model entries</l

    ... [内容过长已截断]

更多信息

资源类型

Minecraft资源

发布版本

Release

版本号

9362488

运行环境

\n \n \nForge

游戏版本

1.15–1.15.2

下载量

0

发布时间

2026-10-29 15:05:10

版本号

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