基本信息
我的世界Java版本
1.21.x
1.20.x
1.19.x
1.18.x
平台
Iris
其他链接
搬运团队
搬运资源声明
对于可进行 JAR 文件搬运的许可证,我们提供站内下载服务;其他资源会跳转到原帖下载。资源更新可能不及时,建议前往资源内提供的原帖链接下载最新版本。
详情信息
许可证 保留所有权益/无许可证
发布于 2026-01-12
更新于 2026-02-16
更新日志
Post-Processing Update
- Happy Spring Festival!
- Added a "Depth Confidence" option for TAA. It relaxes the acceptance rate of history frame colors based on depth information to reduce flickering and jittering, thereby improving image stability. However, this will cause noticeable ghosting and blurring. It can be turned off in the shader settings.
- Rewrote Depth of Field (DoF) to support a wider range of blur.
- Adjusted the usage of reflection data to reduce tearing and grid artifacts in specular reflections.
- Adjusted translucency effects in the Nether and the End.
- Added comments to some shader settings and synced them to the English language file.
- Minor refactoring, fixed some bugs, and other adjustments and optimizations.



